The American Gaming Association and its partner Reed exhibitions have revealed that the industry’s premier global event, the Global Gaming Expo has been cancelled for 2020.
The event, which facilitates economic, educational, and networking opportunities for the international gaming industry, will be modified into a series of virtual events that will take place throughout the rest of the year. The physical event was due to take place from 5-8 October 2020 with the next one being scheduled for 4-7 October 2021 at the Sands Expo and Convention Center.
AGA President and CEO Bill Miller laid out the reasons for this unusual measure. “In light of continued uncertainty around a viable marketplace at a physical G2E show, global travel restrictions, and currently unknown guidance on large public gatherings this fall, we have come to the unfortunate conclusion that we simply cannot hold an in-person G2E this year. Health and safety have always been our top priority and the uncertainty created by the ongoing pandemic makes this the prudent decision ahead of critical deadlines for exhibitors planning to participate.”
“As the country works to reopen, the American gaming industry continues to adapt and provide the safest possible experience for our employees and customers while continuing to support the communities in which we operate. We look forward to the moment when we can convene together again with our colleagues from across the world and celebrate the resilience that our industry is known for."
G2E has welcomed nearly 30,000 attendees annually from across the globe for the past 20 years. These typically included executives who represent major industry partners like the Association of Gaming Equipment Manufacturers, the top international casino operators, sports betting companies, and Fintech / digital payment facilitators to name a few.
Hervé Sedky, Reed Exhibitions Americas President also expanded on the reasons for the change “We arrived at this decision after thoughtfully engaging with national, state, and local public health authorities, as well as exhibitors and buyers who have shared industry observations and priorities. Ultimately, it became clear that proceeding with an in-person gathering simply was not feasible.”
“It is our commitment to use G2E’s platform, as the leading convener of the global gaming community, to continue to deliver unparalleled education content, inspiring collaboration, and innovative ideas as the industry readies for continued growth,” he added.
Plans for virtual events and education will be announced by the organisers shortly.